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A Quest From Grandma

Project Type

Studio Project (6 man team)

Date

April 2024 - August 2024

Role

Game Programmer / Co-Game Designer

Deployment Platform

Unity (Mobile)

Genre

2D Adventure

A Quest From Grandma is a 2D adventure mobile platformer game. Players play as a boy whose late grandmother left him a chest and a letter, hoping for him to uncover the secret of the forest and unlock the chest. In the overworld, players interact with different NPCs to learn about their problems and fight enemies in the levels.

I was responsible for implementing the dialogue system, visual effects (such as key collection, fog, and weapon attacks), save system, health bar, movement controls, fog-based level progression, and cutscenes.

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